User blog:Endlesspossibilities 2006/SFU Yugioh Part 5

We cut to Dreamcaster on the blimp fiddling with his deck

Dreamcaster: I sense my goal is approaching ever so fast

RH: Everyone come to the quarters for the fifth match to be decided

Dreamcaster: Well time to see what will it be.

Dreamcaster goes to the dining room with everyone

RH: Now let’s find out this match will be

The lottery machine powers up and shoots out two (12 and 16)

RH: It’s Junior And Dreamcaster!

Dreamcaster: So Junior? Every dance with the devil in the pale moonlight.

Junior: Why Me, God? Why me?

God (Offscreen): Because I need some entertainment:

We cut to the two on the blimp

Junior: Ok you can go first

Dreamcaster: Well if you insist. It’s my turn! I place two cards face down and end my turn.

Izuru: Only one card how peculiar

Junior: I draw!

Dreamcaster: Also I forgot to mention something

Junior: What?

Heavy black mist surrounds the blimp

Endless: Oh no mist and it’s Black that’s two times as worrying as regular mist!

Izuru: You might need to be more... Er... sensitive.

Fluttershy: Where are we?

Dreamcaster: Where Hopes And Dreams comes to die!

Endless: So an office job.

Dreamcaster: Close But no cigar, it’s where this duel will take place and also here’s the effect for every 1000 difference in attack even if the monster is in defense mode will come at a cost?

No says anything

Dreamcaster: No one saying anything?

Culdee: This shit is kinda bad.

Endless: Also you used on me during my duel with Human Meggy so I have a vague idea on how it’ll go.

Dreamcaster: Once again close but no cigar, the betting pool is not our soul’s but our memories of people we’ve met!

Junior: What?!

Fluttershy And Twilight: What?!

Sunny and Parappa: What?!

Culdee: What?!

Scott: What?!

Pauline: What?!

Alice And Soul: What?!

Silver: What?!

Tari, Meggy, And Saiko: What?!

Masked Figure: Well Shit.

Colonel Noodle: Well Damn.

Dreamcaster: Now you can proceed.

Junior: (What should I do Wait I kno-)

Dreamcaster: Oh wait I forgot if you surrender you lose all memories including ones to just do basic functions like breathing and eating!

Junior: Shit!

Endless: Huh what an absurdly high stakes game of a children card game

Dreamcaster: Now make your move and the clock’s ticking now also if you don’t make a move in five minutes that’ll count as a disqualification!

Junior: (What should I do! Stay calm and snap yourself out of this!) I’ll summon Twin Barrel Dragon

Twin Barrel Dragon appears on the field and roars (1700/200; Level 4)

Junior: Next, I activate it’s Effect! I flip two coins and if there heads then I get to destroy a card my opponent controls.

Dreamcaster: (This May be a wrench but I should see it through)

Two coins are flipped in the air and both are heads

Junior: Yes! I destroy the trap card in the middle!

The card is destroyed and revealed to be Magic Jammer

Dreamcaster: (Good it was just that card) Now What?

Junior: I’ll place two cards face down and end my turn leaving monster cards on you field is a bad sign.

Dreamcaster: You should’ve attack me. I draw! I use Dian Keto the Cure Master!

Dian Keto comes and bathes Dreamcaster in a heavenly glow (Dreamcaster’s LP: 8000 –> 9000)

Dreamcaster: And I end my turn.

Junior: And I draw! I activate my trap Metalmorph increasing my monsters ATK/DEF by 300 time to get my dragon a new coat

A extra layer of metal surrounds Twin Barrel Dragon (1700 –> 2000/200 –> 500)

Junior: Next I attack you directly

Twin Barrel Dragon sends out two lasers hitting Dreamcaster

Junior: That should do it. Huh?

Dreamcaster: First I activated Nutrient Z since your monster had 2000 attack points I gained 4000 before the attack.

DC’s (Abbreviating Dreamcaster) LP: 9000 –> 13000, 13000 –> 11000

Two images of people appear being Colonel Noodle and Aiden before being destroyed

Dreamcaster: Next I use Eyes of Evil and if I suffer a direct attack of 2000 or more I get to special summon Evil Core Serpent from either my hand or my deck

Junior: Should’ve kept the coat off of it for a bit.

Dreamcaster: Thanks for being such an idiot, I mean this likely wouldn’t had work if you didn’t held the idiot ball like that impressive of your being such a retard!

Endless: Oh no we have a political incorrect villain that much worse than taking souls, giving you amnesia, and all of him in the SFU but saying someone is retarded that’s a step too far!

Dreamcaster: Are you joking or being serious with you it’s hard to tell.

Endless: And he’s being confused when will he stop being ignorant

Dreamcaster: Speaking Of ignore could we just ignore him?

Izuru: It works if you had to live with him for five years

Dreamcaster: I didn’t.

Izuru: Than your fucked.

Dreamcaster: Ugh, Anyways Welcome to the field Evil Core Serpent!

Evil Core Serpent appears on the field drawing everything on it and roaring (8000/8000; Level 10)

Junior: Well Shit.

Dreamcaster: And also it’s unaffected by my opponent’s trap cards that target and or have it be destroyed!

Junior: Double Shit.

Dreamcaster: And And during you 4th end phase it’ll deliver 4000 points of damage

Junior: It’s just all Diarrhea at this point.

Dreamcaster: So make the rest of your move

Junior: I’ll place a monster card face down and one card face down and end my turn

Dreamcaster: I draw! I’ll summon Holding Legs!

Holding Legs appear (600/800; Level 3)

Dreamcaster: I activates it’s Effect when summoned it returns our set traps and spells to our hand

Junior spells return to his hands

Junior: I’m pretty sure my pants are throughly brown through and through now.

Dreamcaster: Next I use Pre-Preparation of Rites to get a ritual monster and their ritual Spell with it

Dreamcaster gets two cards

Dreamcaster: But don’t worry I don’t have the last material to make the ritual but at the moment it’s not needed, now Evil Core Serpent Destroy Twin Barrel Dragon!

Evil Core Serpent sends out a mouth laser obliterating Twin Barrel Dragon (Jr’s LP: 8000 –> 2000) and three images of Junior’s friends are destroyed and forgotten (Cody, Joseph, And Jeffy)

Dreamcaster: Next I’ll end my turn.

Junior: I draw! I use Pot of Greed to draw two cards! Next I’ll use the card Scapegoat to get four of them on my field in defense!

Four Scapegoats appear on the field (0/0; Level 1)

Junior: I place one card facedown and end my turn!

Dreamcaster: Evil Core Serpent and Holding Arms Destroy the Scapegoats!

Holding Arms squeeze the scapegoat the death and another gets obliterated by Evil Core Serpent And eight images of Junior’s allies and friends appears and gets destroyed (Sunny, Boko, Tari, Soul, Alice, Fluttershy, Izuru, And Meggy)

Dreamcaster: And I end my turn.

Junior: I draw! I use Graceful Charity I get to draw three but I have to discard two after the fact.

Junior draws three than discard two

Junior: I use monster Reborn to special summon in defense mode Barrel Dragon

Barrel Dragon appears out of a black hole (2600/2200; Level 7)

Junior: Next I use it’s Effect once per turn I throw three coins in the air and if two are heads I can destroy a monster!

Tari: Alright, While Evil Core Serpent can’t be destroyed by his trap but monster effect’s aren’t affected by that effect.

Izuru: Thanks we couldn’t see that

Meggy: C’mon, you can do this!

Three coins are thrown in the air the first lands to be shown heads

Junior: Yes.

The second is to be tails

Dreamcaster: Tails never fails!

The third coin lands

Junior: Ah...

Dreamcaster: Ha!

It’s shown to be Tails

Junior: No matter, you still have to go through two of my scapegoats and I’d be able to use Barrel Dragon Effect again

Dreamcaster: But remember it’s all decided by luck for you know none could be heads

Junior: But it’ll be in my favor sooner or later!

Dreamcaster: I’ll see.

Junior: I end my turn...

Tari: Oh, no!

Soul: Just hope that he survives to next turn

Alice: Agreed.

Dreamcaster: I draw, and it’s one of my favorite monsters... say hello to Gagaga Magician!

Gagaga Magician appears on the field (1500/1200; Level 4)

Tari: Oh no he has Gagaga Magician!

Sunny: The issue?

Endless: Gagaga Magician’s Effect allows it to become a Level the controller chooses and with Pre-Preperation Of Ritual earlier and Holding arms on the field he can use the two to attack and destroy the last few scapegoat’s and have his Evil Core Serpent Destroy Barrel Dragon avoiding the issue of having his Serpent being destroyed and could at the end of the battle phase ritual summon his ritual monster.

Dreamcaster: Precisely, now Gagaga Magician And Holding Legs Destroy the last two Scapegoat’s!

Junior: I use Mirror Force!

Dreamcaster: Gah!

Tari: Yes, Junior survives for another day!

Dreamcaster: You would’ve gotten me if I didn’t have Trap Jammer which negates your mirror Force

Tari: Oh, no!

Endless: The problems facing the main villain is that until the climax they have plot armor of their own.

Junior: Well Fuck.

Gagaga Magician And Holding Legs do just that and destroy the two remaining scapegoats and one image shows up and be destroyed (Saiko)

Dreamcaster: Now, Evil Core Serpent send Barrel Dragon to the scrapyard!

Junior: I use Negate Attack to stop your monster’s attack!

Dreamcaster: Ok but before I end my turn, I use Ritual of Destruction in order to tribute Holding Legs And Gagaga Magician in order to ritual summon...

Gagaga Magician And Holding Legs are destroyed

Dreamcaster: Garlandolf, King Of Destruction!

Garlandolf, King Of Destruction appears on field (2500/1400; Level 7)

Dreamcaster: And it’s Effect when ritual summoned for monster defense is less than or equal to Garlandolf’s attack and that defense is less than the monster’s attack it gets destroyed, like say your Barrel Dragon!

Barrel Dragon is destroyed

Saiko: And he had sealed Junior’s fate.

Izuru: It’s not over till it’s over.

Dreamcaster: And remember when you finish your turn my Serpent’s Effect activates And you’ll take 4000 points of damage by the end of this turn.

Izuru: Okay..., Maybe it’s over.

Junior: I draw! I place a monster card face down and end my turn

Dreamcaster: Giving Up? Oh, well. Evil Core Serpent end this!

Junior: I use Enchanted Javelin! While I’ll take damage, I’ll survive!

Jr LP: 2000 –> 6000

The laser hits Junior (6000 –> 2000) and four images appear (Culdee, Silver, Parappa, And Twilight)

Junior: Now it’s your turn.

Dreamcaster: I draw! I place a card face down, Evil Core Serpent attack his facedown!

Evil Core Serpent sends out a laser at the facedown to reveal it’s Obnoxious Celtic Guard (1400/1200; Level 4) And stays after the attack but six images appear (Scott, Endless, And Pauline)

Dreamcaster: What?!

Junior: Obnoxious Celtic Guard Effect won’t allow it to be destroyed by monsters with 1900 or more!

Dreamcaster: Using That as defense from my monster but unfortunately most of my monsters are below that requirement, but your safe for the moment being, Garlandolf attack his other face down!

Garlandolf attack’s the facedown Revealing it to be Magician Of Fate (300/400; Level 1) And two images gets destroyed (Bowser And Chef Pee Pee)

Junior: It allow me to return a s-Spell card to my hand and I choose Monster Reborn

Junior grabs a card

Dreamcaster: I end my turn.

Tari: All Junior needs to do is special summon Barrel Dragon and use it’s Effect!

Izuru: Likely he won’t do that.

Tari: Why?

Izuru: Garlandolf, If Barrel Dragon is in defense mode than it’ll be able to destroy it and leave Junior screwed, but in attack if it fails than it’s over nothing can save Junior.

Junior: I-I Draw. I-I end my turn.

Soul: Is it me or is Junior different?

Endless: Seems the game is affecting him.

Alice: What?!

Endless: With his memories of people gone anything he learned from them goes as well and with Bowser, his parent, Chef Pee Pee Basically his adopted parent, and his friends all gone he’s lacking in a driving force to fight!

All: Gasp!

Dreamcaster: I draw!

Junior: Y-You can’t re-really be able to d-do anything with my Guard on field.

Dreamcaster: Like I want to do that when sapping more of people you know! Garlandolf attack!

Garlandolf attack’s Obnoxious Celtic Guard doing nothing but an image appear and is destroyed (Jackie Chu)

Dreamcaster: And Core Serpent attack!

Evil Core Serpent shoots out an laser blasting Obnoxious Celtic Guard but doing nothing but six images appear (Jackie Twu, Harry, Sonic, Toad, RH, And Shelby)

Junior: Gah!

Dreamcaster: I end my turn, But Just surrender and make this easier, I can continue this might as well leave with grace!

Junior drops the ground

Junior: (Maybe He’s right, Why am I even here!? I don’t even know...)

Junior reaches to place his hand on his deck

Tari: DON’T!

Junior: Huh?

Junior looks over to see nothing but black shilouites of people on the blimp (Besides the Masked Figure And Colonel Noodle who Junior couldn’t see with where they were at)

Soul: Don’t give in!

Alice: We believe in you!

Izuru: Continue to fight!

Meggy: Don’t listen to him!

Sunny: You can win this thing!

Pauline: Don’t give up!

Parappa: Facts.

Culdee: You can still win this!

Silver: You can change the future!

Twilight: Get up and beat him!

Fluttershy: You can do this.

Scott: Don’t give up!

Masked Figure goes out of the way and takes off the hood and mouths “It’s not over, yet.” And gives a thumbs up before putting the hood up and goes back his hiding spot while Junior couldn’t)t exactly remember him, but it wasn’t a shiloute but still.

Junior: (I can’t see them but I hear them rooting for me, I can’t give up just yet when they are rooting for me!)

All: Stand up and Fight! STAND UP AND FIGHT!

Junior gets up

Junior: I draw! First I place a card face down, next I summon Warrior Dai Grepher! In attack mode!

Warrior Dai Grepher appears (1700/1600; Level 4)

Junior: Next I use Monster Reborn to bring back Barrel Dragon on the field in attack mode!

Barrel Dragon appears on the field (2600/2200; Level 7)

Junior: And I use it’s Effect!

Three coins are tossed up and are heads!

Junior: And I Destroy your Evil Core Serpent!

Dreamcaster: No!

Evil Core Serpent let’s out a roar before it gets destroyed

Junior: Next I use Warrior Dai Grepher And Obnoxious Celtic Guard to build the overlay network!

Tari: Yes!

Soul: He has the path to victory!

Junior: I Xzy Summon... Number 39! Utopia!

Number 39: Utopia appears on the field (2500/2000; Rank 4)

Junior: Now Utopia attack Garlandolf!

Dreamcaster: This isn’t the anime kid it’ll just destroy your monster two!

Junior: Yeah which is why I use an overlay unit to negate the attack.

Dreamcaster: What?!

Junior: So I could use... Double or Nothing to double Utopia’s attack and he is able to attack again!

Dreamcaster: No!

Utopia gets covered in an heavenly glow (2500 –> 5000)

Junior: Utopia attack Garlandolf! Rising Sun Double Slash!

Utopia rushes and silces Garlandolf in two blowing it up (DC LP: 11000 –> 8500) with two images coming up for Dreamcaster (I.M Meen and Sir Slicer)

Junior: Now Barrel Dragon attack his facedown card!

Barrel Dragon does just that and destroys the facedown card being revealed to be Big Eye (1500/1200; Level 4) and one image comes up for Drew,caster (Spellbinder...) And Than shatters with Dreamcaster trying to grab the shards

Dreamcaster: No... No... Please come back to me...

Junior: And I end my turn and with that Utopia’s attack return to normal. It’s now to you

The glow around Utopia disappears (5000 –> 2500)

Soul: Alright! Junior turned the tides on Dreamcaster!

Tari: All he needs to do is a few more attack’s and it’s over!

A huge dark red glow appears around Dreamcaster

Junior: Are you alright?

Dreamcaster (Utterly enraged but trying to restrain beating Junior to death): Gonna be better than you in a bit! First I use Big Eye’s Effect when flip summoned I look at the top 5 Cards in my deck and change them in any order

Dreamcaster looks at his order of cards and puts one at the top and one at the bottom

Dreamcaster: And I draw! I activate card of sanctity in which we draw until we have six cards

The two draws till they each gets six

Dreamcaster: Next I place two cards down and use emergency provisions and destroy my two face downs in order to get two thousand life points!

DC LP: 8500 –> 10500

Dreamcaster: Next I use Card of Destruction! We have to discard our entire hand to draw the amount we have at the moment

The two does just that

Dreamcaster: Next I use, Pot of Greed in order to draw two cards! Next I use Graceful Charity, to draw three cards and discard two!

Dreamcaster draws three cards than discard two

Dreamcaster: Next I use Swords Of Revealing Light! You can’t attack me for three turns! Next I use Monster Reborn to bring back the discarded Winged Dragon Of Ra!

Tari: What!?

Endless: Well nice knowing you Junior.

Junior: What?!

The Winged Dragon Of Ra appears from the graveyard (4000/4000; Level 12)

Dreamcaster: Now this card is so powerful that most spells and traps just fail and Monster Reborn can only have this monster be here for a single turn and that is all is needed. Next use another effect to give it some of my life points!

Junior: What?!

The Winged Dragon Of Ra roars as Dreamcaster becomes more apart of the Dragon (DC’s LP 10500 –> 2500), (Ra: 4000 –> 12000)

Dreamcaster: Next I use it’s second effect to sacrifice 1000 life points to destroy a monster! And add on since it's not by battle you can’t use you Utopia’s overlay unit to stop it!

Tari: No!

Soul: And with two thousand points to spare....

Dreamcaster: Correct I give up 2000 life points to destroy both of your cards!

DC’s LP: 2500 –> 500

Ra shoots out lighting bolts which blows up Barrel Dragon And Utopia And Dreamcaster becomes more apart of The Winged Dragon Of Ra

Dreamcaster: And I’ll be Force to admit this things that affect it attack points are the only type of cards for Spell and traps that can affect it, like with Dark Swift Attack! Which if I have a spell that goes on for a couple of turns I Destroy it and sacrifice half half of my life points and my monsters power are Double for the turn!

Junior: Oh, no!

Swords of Revealing Light faded away and Dreamcaster becomes more apart of Winged Dragon Of Ra (500 —> 250/12000 –> 24000)

Dreamcaster: Now Winged Dragon Of Ra attack Junior directly and end this battle!

The Winged Dragon Of Ra sends out a laser blasting at Junior destroying the field and launching him off the field almost off the blimp until Tari grabs him and pulls him up (Jr’s LP: 2000 –> 0)

RH: Dream-Dreamcaster Wins....

Dreamcaster walks off as the rest tend on Junior as the episode ends

—

Hand

Dreamcaster

Dark Swift Attack

Graceful Charity

Monster Reborn

Magician Of Fate (x)

Resurrection of Chakra (x)

Swords of Revealing Light

Chakra (x(

Big Eye (On Field)

Card Of Destruction (x)

Double Attack (x)

Winged Dragon Of Ra (x)

Emergency Provisions (X)

Berserker Soul (x)

Used

Ritual Of Destruction

Garlandolf, King Of Destruction (On Field)

Trap Jammer

Pre-Preperation Of Rites

Holding Legs (On Field)

Evil Core Serpent (On Field)

Eyes of Evil

Nutrient Z

Magic Jammer

Dian Keto The Cure Master

Junior

Hand

Used

Monster Reborn

Double or Nothing

Warrior Dai Grepher

Magician Of Fate

Monster Reborn

Barrel Dragon

Twin Barrel Dragon

Graceful Charity

Pot Of Greed

Scapegoat

Negate Attack (On Field)

Twin Barrel Dragon

Obnoxious Celtic Guard (On Field)

Enchanted Javelin (On Field)

Half Unbreak (On Field)

Mirror Force

Metalmorph

17

12

29

Decks

Junior

Elemental Hero Wildheart

Attribute/Type: Earth/Warrior

ATK/DEF: 1500/1600 (Level 4)

This Card is unaffected by trap cards

Artillery Catapult Dragon (2x)

Attribute/Type: Water/Aqua

ATK/DEF: 1000/2000 (Level 4)

You can Tribute 1 monster; Special Summon 1 "Gaia The Fierce Knight" monster, or 1 Level 5 Dragon monster, from your hand or Deck. You can only use this effect of "Artillery Catapult Turtle" once per turn.

Sonic Bird

Attribute/Type: Wind/Winged Beast

ATK/DEF: 1400/1000 (Level 4)

When this card is Normal or Flip Summoned: You can add 1 Ritual Spell from your Deck to your hand.

Obnoxious Celtic Guard

Attribute/Type: Earth/Warrior

ATK/DEF: 1400/1200 (Level 4)

Cannot be destroyed by battle with a monster that has 1900 or more ATK.

Gagaga Magician

Attribute/Type: Dark/Spellcaster

ATK/DEF: 1500/1000 (Level 4)

Once per turn: You can declare a Level from 1 to 8; this card becomes that Level until the End Phase. You can only control 1 "Gagaga Magician". This card cannot be used as a Synchro Material Monster.

Warrior Dai Grepher (2x)

Attribute/Type: Earth/Warrior

ATK/DEF: 1700/1600 (Level 4)

No Effect

Zubaba Knight (2x)

Attribute/Type: Earth/Warrior

ATK/DEF: 1600/800 (Level 4)

At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.

Gilfried the Iron Knight (2x)

Attribute/Type: Earth/Warrior

ATK/DEF: 1800/1600 (Level 4)

If either player equips an Equip Card(s) to this card: Destroy that Equip Card(s).

Magician Of Fate

Attribute/Type: Light/Spellcaster

ATK/DEF: 300/400 (Level 1)

FLIP: Target 1 Spell in your GY; add that target to your hand.

Armed Dragon Lv 3

Attribute/Type: Wind/Dragon

ATK/DEF: 1200/900 (Level 3)

During your Standby Phase: You can send this card to the GY; Special Summon 1 "Armed Dragon LV5" from your hand or Deck.

Armed Dragon Lv 5

Attribute/Type: Wind/Dragon

ATK/DEF: 2400/1700 (Level 5)

You can send 1 monster from your hand to the GY, then target 1 monster your opponent controls with ATK less than or equal to the sent monster's ATK; destroy that target. During the End Phase, if this card destroyed a monster by battle this turn: You can send this card to the GY; Special Summon 1 "Armed Dragon LV7" from your hand or Deck.

Armed Dragon Lv 7

Attribute/Type: Wind/Dragon

ATK/DEF: 2800/1000 (Level 7)

Cannot be Normal Summoned/Set. Must be Special Summoned by "Armed Dragon LV5". You can send 1 monster from your hand to the GY; destroy all monsters your opponent controls with ATK less than or equal to that sent monster's ATK.

Barrel Dragon

Attribute/Type: Dark/Machine

ATK/DEF: 2600/2200 (Level 7

Once per turn: You can target 1 monster your opponent controls; toss a coin 3 times and destroy it if at least 2 of the results are heads.

Blowback Dragon

Attribute/Type: Dark/Machine

ATK/DEF: 2300/1200 (Level 6)

Once per turn: You can target 1 card your opponent controls; toss a coin 3 times and destroy that target if at least 2 of the results are heads.

Twin Barrel Dragon (3x)

Attribute/Type: Dark/Machine

ATK/DEF: 1700/200 (Level 4)

When this card is Summoned: Target 1 card your opponent controls; toss a coin twice, and if the result is 2 Heads, destroy it.

Half Unbreak (2x) (Trap)

Target 1 monster on the field; this turn, that monster cannot be destroyed by battle, also any battle damage you take from attacks involving that monster is halved.

Negate Attack (2x) (Trap)

When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.

Double or Nothing (Spell)

When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.

Threatening Roar (2x) (Trap)

Your opponent cannot declare an attack this turn.

Magic Cylinder (2x) (Trap)

When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.

Scapegoat (Spell)

Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).

Monster Reborn (2x) (Spell)

Target 1 monster in either GY; Special Summon it.

Pot Of Greed (Spell)

Draw 2 Cards.

Enchanted Javelin (Trap)

Target 1 attacking monster. Gain Life Points equal to its ATK.

Graceful Charity

Draw 3 Cards, Then Discard 2 Cards.

Mirror Force (Trap)

When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

Metalmorph (2x) (Trap)

Target 1 face-up monster on the field; equip this card to that target. It gains 300 ATK/DEF. If it attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.

Dian Keto the Cure Master (Spell)

Increase your Life Points by 1000 points.

Extra Deck

Number 39: Utopia

Attribute/Type: Light/Warrior And Xzy

ATK/DEF: 2500/2000 (Rank 4)

2 Level 4 monsters

When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.

Dreamcaster’s Deck

Evil Core Serpent

Attribute/Type: Dark/Fiend

ATK/DEF: 8000/8000 (Level 10)

This card can’t be summoned besides eyes of evil

It’s unaffected by your opponent’s traps and during there 4th end phase deliver 4000 points of damage

Eyes of Evil (From the Spongebob vs Mandy Duel)

When you take 2000 or more damage from a direct attack special summon Evil Core Serpent from your hand or deck in attack position

Dark Swift Attack

Send One Spell Card you control to the graveyard, then pay half your life points, double the attack of all your monsters for the rest of the turn and they can attack directly

The Winged Dragon Of Ra

Attribute/Type: Divine/Divine Beast

ATK/DEF: 4000/4000 or ?/? (Level 10)

Cannot be Special Summoned. Requires 3 Tributes to Normal Summon(cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated for your opponent (besides one for attack). When this card is Normal Summoned: You can pay LP for this card to gain ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.

(Also you get to choose between an average 4000/4000 or use your life points for attack and defense)

Chakra

Attribute/Type: Dark/Fiend And Ritual

ATK/DEF: 2450/2000 (Level 7)

You can Ritual Summon this card with "Resurrection of Chakra".

Garlandolf, King Of Destruction

Attribute/Type: Dark/Fiend And Ritual

ATK/DEF: 2500/1400 (Level 7)

This card can only be Ritual Summoned with the Ritual Spell Card, "Ritual of Destruction". When this card is Ritual Summoned, destroy all other face-up monsters on the field with DEF less than or equal to this card's ATK. This card gains 100 ATK for each monster destroyed by this effect.

Magician Of Faith

Attribute/Type: Light/Spellcaster

ATK/DEF: 300/400 (Level 1)

FLIP: Target 1 Spell in your GY; add that target to your hand.

Gagaga Magician (2x)

Attribute/Type: Dark/Spellcaster

ATK/DEF: 1500/1000 (Level 4)

Once per turn: You can declare a Level from 1 to 8; this card becomes that Level until the End Phase. You can only control 1 "Gagaga Magician". This card cannot be used as a Synchro Material Monster.

Gear Golem, The Moving Fortress (2x)

Attribute/Type: Earth/Machine

ATK/DEF: 800/2200 (Level 4)

Once per turn, during your Main Phase 1: You can pay 800 Life Points; this card can attack your opponent directly this turn.

Gagaga Girl

Attribute/Type: Dark/Spellcaster

ATK/DEF: 1000/800 (Level 3)

You can target 1 "Gagaga Magician" you control; this card's Level becomes the Level of that monster. An Xyz Monster that was Summoned using only this card and other "Gagaga" monsters as Xyz Material gains this effect.

● When it is Xyz Summoned: You can target 1 Special Summoned monster your opponent controls; its ATK becomes 0.

Dark Jeroid

Attribute/Type: Dark/Fiend

ATK/DEF: 1200/1500 (Level 4)

When this card is Summoned: Target 1 face-up monster on the field; it loses 800 ATK.

Holding Arms

Attribute/Type: Dark/Fiend

ATL/DEF: 500/1200 (Level 4)

If this card is Normal or Special Summoned: Target 1 face-up monster your opponent controls; while this card is face-up on the field, that face-up monster cannot attack, also its effects are negated. While that face-up monster is on the field, this card cannot be destroyed by battle or card effects.

Holding Legs

Attribute/Type: Dark/Fiend

ATK/DEF: 600/800 (Level 4)

If this card is Summoned: Return all Set Spells/Traps on the field to the hand. You can banish this card from your GY, then target 1 Set Spell/Trap your opponent controls; it cannot be activated until the end of the next turn.

Big Eye

Attribute/Type: Dark/Fiend

ATK/DEF: 1200/1000 (Level 4)

FLIP: Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order.

Embodiment of Apophis (2x) (Trap)

During the Main Phase: Special Summon this card as a Normal Monster(Reptile/EARTH/Level 4/ATK 1600/DEF 1800). (This card is also still a Trap.)

Berserker Soul (Spell)

When a monster you control inflicts 1500 or less damage to your opponent by a direct attack: Discard your entire hand (min. 1); excavate the top card of your Deck, and if it is a Monster Card, send it to the GY, and if you do that, inflict 500 damage to your opponent, then repeat this effect up to 7 more times or until you excavate a non-Monster Card. If a non-Monster Card is excavated, place it on the top of your Deck. You can only activate 1 "Berserker Soul" per turn.

Pot Of Greed (Spell)

Draw 2 Cards.

Magic Jammer (Trap)

When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.

Dimension Wall (Trap)

Activate only when an opponent's monster declares an attack. Instead of you, your opponent takes the Battle Damage you would have taken from this battle.

Magic Cylinder (Trap)

When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.

Mirror Force (Trap)

When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

Double Attack (Spell)

Discard 1 Monster Card from your hand to the Graveyard. Select 1 monster on your side of the field with a lower Level than the discarded monster. The selected monster can attack twice this turn.

Giant Trunade (Spell)

Return all Spell and Trap Cards on the field to the hand.

Rainbow Life (Trap)

Discard 1 card. Until the end of this turn, whenever you would take damage you gain that amount of Life Points instead.

Nutrient Z (Trap)

During damage calculation, when you are about to take 2000 or more battle damage: Gain 4000 LP first.

Dian Keto the Cure Master (Spell)

Increase your Life Points by 1000 points.

Trap Jammer (Trap)

When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it.

Monster Reborn (2x) (Spell)

Target 1 monster in either GY; Special Summon it.

Card of Destruction (Spell)

Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.

Card Of Sanctity (Spell/Anime version)

Each player draws until they have 6 cards in their hand.

Swords of Revealing Light (Spell)

After this card's activation, it remains on the field, but destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.

Swords of Concealing Light (Spell)

Destroy this card during your 2nd Standby Phase after activation. When this card resolves, change all monsters your opponent controls to face-down Defense Position. Monsters your opponent controls cannot change their battle positions.

Emergency Provisions (Spell)

Send any number of other Spell/Trap Cards you control to the Graveyard; gain 1000 LP for each card sent to the Graveyard this way

Pre-Preparations of Rites (Spell)

Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is listed on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn.

Resurrection of Chakra (Spell)

This card is used to Ritual Summon "Chakra". You must also Tribute monsters from your hand or field whose total Levels equal 7 or more.

Ritual of Destruction (Spell)

This card is used to Ritual Summon "Garlandolf, King of Destruction". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. During your Main Phase, you can remove from play this card from your Graveyard. If you do, during this turn, any monster destroyed by battle with a Ritual Monster you control will be returned to the top of the Deck instead of being sent to the Graveyard.